The regulations set forth herein are designed to provide for the orderly conduct of racing events and to establish minimum acceptable requirements for such events. This handbook serves as a supplement to the rules established in the official 2003 NHRA Rulebook.  The combination of the NHRA rulebook and the Las Vegas Motor Speedway handbook shall govern the condition of all events, and by participating in these events, all participants are deemed to have complied with these rules.  NO EXPRESS OR IMPLIED WARRANTY OF SAFETY SHALL RESULT FROM PUBLICATION OF OR COMPLIANCE WITH THESE RULES AND/OR REGULATIONS.  They are intended as a guide for the conduct of the sport and do not guarantee against injury or death to a participant, spectator or official.


The race director shall be empowered to permit minor deviation from any of the specifications herein or impose any further restrictions.  NO EXPRESSED OR IMPLIED WARRANTY OF SAFETY SHALL RESULT FROM SUCH ALTERATION OF SPECIFICATIONS.  Any interpretation or deviation of these rules is left to the discretion of the officials.  Their decision is final. Rules and race procedures may be revised or modified throughout the season to better serve the racing community. Rules updates will be posted on www.lvms.com and at the racer information window located at the bottom of the tower.


Thank you for participating at Las Vegas Motor Speedway!




  • Vehicles participating in drag racing events must be presentable and properly prepared prior to competition. Tech officials may reject vehicles that are improperly prepared. 
  • Any rider/driver, crewmember or person in association with a rider/driver or crewmember who is considered to be under the influence of any drug, alcohol or any judgment-impairing substance will be expelled from the race and escorted off the premises together with the entire crew and vehicle associated with the offender.  Bringing alcoholic beverages of any kind into the facility is strictly prohibited. 
  • Speed limit in the pit area is 10 mph.  Return road speed limit is 15 mph.  No burnouts are allowed on the return road. Violators endangering others with reckless and inconsiderate driving habits (whether it be in/on a race vehicle or a pit vehicle) will be expelled from the race facility with the entire crew and race vehicle. 
  • The use of anti-freeze is prohibited in all competing points series classes. Anti-freeze is permitted only at Midnight Mayhem and other Street Legal-type events.
  • Upon entering event, racers agree to abide by the rules -- and that all interpretation of rules, questions and protest are left up to the race director, the race director has the final word. 
  • Only licensed drivers are permitted to operate pit support vehicles on Las Vegas Motor Speedway property. No one under the age of 16 is permitted to operate any type of vehicle (motorized or non-motorized) at Las Vegas Motor Speedway. This includes, but is not limited to: skateboards, golf carts, bicycles, razor skooters, rollerblades, motorcycles and quads.  Teams that violate this rule will receive one warning. Additional violations will result in loss of racing privileges.

Las Vegas Motor Speedway is an NHRA member track and all rules follow the guidelines established by the National Hot Rod Association and the 2003 NHRA rulebook.  It is recommended that all participants have an updated copy of the rulebook and follow the guidelines established by the NHRA.





  • Drivers must be at least 16 years old with a valid state driver¿s license. (Except for Jr. Drag Racing events).
  • Drivers 16 & 17 years old must have a Minor Release and Waiver of Liability Form signed by legal guardians (parental consent forms are available at racetrack). These forms require the signature of both parents or guardians.
  • Passengers in Sportsman, Sport Compact Street and at Midnight Mayhem must also provide valid I.D.  Anyone under the age of 18 must have a completed parental consent for.




Track public address system ¿ The Strip has an FM transmitter which broadcasts all updates and announcements on 88.9 FM.


Pit Area ¿ Go to the pit area, park and prepare your vehicle to race.  Please allow for as many to park in pit area as possible.  Please read all racer information you were given at gate. Only your tow vehicle and your race car are permitted in your pit spot. Any additional vehicles must be parked in the spectator area.


Tech Inspection ¿ After completely and legibly completing your tech card, proceed to tech inspection (located near the staging lanes).   A tech inspector will inspect your vehicle and issue your run sticker.


Release and Waiver of Liability Agreement Form ¿ Must be signed by all drivers, participants and crew entering the restricted area.


Staging Lanes ¿ Come to the lanes only when your class and assigned lane is called.  When your lane or class is next, make sure you are ready to race, be sure your helmet is on, your seat belt fastened properly and all windows rolled up.  Only crewmembers with competitor wristbands will be allowed in the staging lane / tower area. Once you have entered the back of the lanes you may not change lanes unless so directed by a member of the LVMS staff.  Once a vehicle enters the front of the staging lanes (curve at back of tower), it must be prepared to fire and race.


Dial-In/Ready Line -- A "ready line" has been placed behind the tower to indicate the final preparation area prior to competition. All drivers must have their dial-in prominently displayed on their cars (left side) at this point. Drivers are not permitted to change their dial-in after this point. Drivers who change their dial-in after passing the ready line will be disqualified.


Water Box ¿ Start burnout only when starting line/water box staff instructs you to do so.


Burn-outs into Pre-Stage -- A reasonable amount of time will be permitted for drivers to complete their burn-out and pre-stage. The practice of delaying to pre-stage to cause the opponent to overheat and/or cool off their tires will not be permitted. This decision will be made at the sole discretion of the starter.  A driver will receive one warning for this practice.


Ready Line -- Once in the final staging area, all pre-race crew procedures must be completed. No crewmember may touch or perform any function on the vehicle while in this zone. Procedures such as the following must be completed prior to staging (i.e. lining up the vehicle after burn-out, removing parachute pins, wiping tires, injector/engine adjustments, securing roof hatch, etc.)  Violation of this policy will result in a warning during time trials or qualifications. It is grounds for immediate disqualification during eliminations.         


Pre-Stage ¿ Move forward until the small yellow light on the ¿Christmas Tree¿ (pre-stage) is lit.  Check dial in before staging.


Staging ¿ Inch your vehicle forward until the second small yellow light on the ¿Christmas Tree¿ (stage) is lit, and prepare for the three amber lights -- or the one amber four-tenth light -- to count down the green light.


Deep Staging ¿ The practice of deep staging is allowed. However, the word ¿DEEP¿ is not permitted anywhere on the car. It is the sole responsibility of the racer to immediately deep stage their car once both pre-stage lights have been lit. It is not the responsibility of the starter to wait for a vehicle to deep stage. A missed deep stage does not constitute grounds for a re-run. To ensure a proper deep stage, competitors should deep stage before their opponent stages. Please note ¿ this rule is only in effect at LVMS produced events and may vary for other sanctioning bodies, track rentals, etc.


Autostart System ¿ The Compulink Autostart system will be used during the 2003 season in all bracket categories. Once both vehicles are pre-staged and one vehicle stages, the second vehicle has a pre-determined amount of time to stage. This time varies by class and never changes from time trials to eliminations. If the second vehicle fails to stage within the allotted time frame, the system will ¿time out¿ and the second vehicle will receive a red light. No reruns will be granted to any vehicle that fails to start in the allotted time. Since the Autostart system is in use, the Courtesy Stage rule will no longer be enforced on bracket classes. (Revised March 1, 2002).


Race Time ¿ Go! ¿ If your  vehicle has a problems, pull to the outside of your lane and stop.  If no problems exist, always clear race surface before stopping.  If you ¿red light¿, which is an automatic loss during eliminations, DO NOT slow down and take your frustrations out on the next racers waiting to race.


Finish Line ¿ Drive past the finish line, LEAVE YOUR VEHICLE IN GEAR and brake to a stop.  Turn left at end of track.  Get off track quickly.  Always exit left.  NEVER reverse direction and head up track.


End of Track ¿ If experiencing stopping problems, GO STRAIGHT into sand trap (NEVER attempt to turn left while traveling at high speed).  Dragsters are built to go straight, not turn corners quickly.  Driver in the left lane has the right-of-way.  If you are in the right lane, wait for the left lane to clear.


Time Slip Booth ¿ STOP here to receive your time slip. 


Return Road ¿ 15 mph and follow posted road signs. Violators will be penalized which may result in disqualification.


Eliminations ¿ Come to assigned lanes when called on the p.a. system (also broadcast on 88.9 FM).  Only winners return when called. The sequence of pulling out cars will be determined by the event director prior to the start of the event.  On most points events the winner of the ¿Run for the Money¿ will receive the bye run if the field is an odd number. (If a Run-for-the-Money is not contested a random tech card will be chosen prior to first round and that car will be pulled aside to receive a bye run if one is needed). Following the first round of eliminations the driver who was closest to his dial-in will receive the provisional bye provided the driver did not receive a bye run in eliminations. The field will not be placed on a ladder until the quarter-final round (8 or less) based on closest to dial-in from the previous round. Please note that it is possible for a driver to receive a bye in the earlier rounds and be qualified into a laddered bye by the Compulink Timing System.   This ladder will be followed through the remainder of eliminations. 


Cool Down Period -- Our track officials will attempt to provide adequate cool-down time between rounds. However, due to time constraints there may be a need to impose a shorter cool down period on a case-by-case basis. All vehicles must be prepared to enter the staging lanes and be ready to race within 10 minutes of the previous round unless otherwise directed.  It is recommended that all quarter-finalists, semi-finalists and finalists return to the staging lanes immediately upon completing their run. Please conduct all of your between-round maintenance and cool down in the staging lanes.  Our track announcer will make an ¿on deck¿ call to inform drivers that the need to get ready. We will then make a first call to the lanes.  One minute later, a second call to the lanes will be made and one minute later a last call will be made followed by the closing of the staging lanes.




·         No refunds or exchanges ¿ All vehicles must be race-ready upon purchasing a race entry. Once your car has completed tech and attempted a burn-out it is considered a raced vehicle and we cannot refund entry money.

·        Competition numbers ¿ Must be legible, 6¿ high, 1 1/2¿ wide with class designation 3¿ high and 1¿ wide. Number needs to be displayed on front window, driver side window and rear window of car. Numbers and letters must be white. Permanent self-adhesive numbers are required on all bracket classes.  Shoe polish is permitted in Street Legal racing.

·        Crew members ¿ Must sign a release and waiver upon entry into the facility and must be wearing their restricted-area wristband. Once the vehicle is staged, crew members must stand behind the yellow line on either side of the track. No one is permitted in the middle of the track. Children under 14 years of age must have signed parental release and remain inside the tow vehicle when in the restricted area. If using a pick-up truck all children must sit inside the cab. Crewmembers older than 14 are required to sit down inside the bed of the truck. Only one crew member per participant is allowed beyond the burnout box and can only be there when their registered car is participating. Drivers are responsible for the conduct and actions of all crew members and may be subject to penalties in conjunction with the specific violation.  At no time is a crew member permitted to come to the control tower or question the call of a race official.  Crew members who violate this policy will face probation and suspension from the facility and their driver will be disqualified. Remember¿the driver is the spokesperson regardless of category (even Jr. Dragsters).

·        Protests -- Any driver wishing to enter a protest must meet with the event director. No consideration will be given for a protest due to staging with an incorrect dial-in, lane pairings, deep stages, autostart time outs or basic racer error. The driver filing the protest must come to the tower alone to make their request. An individual lodging a protest for illegal or prohibited equipment must provide us with a written protest outlining the infraction and provide a $100 deposit. When time permits, a member of the LVMS tech crew will inspect the car of the alleged infraction. If the vehicle is found in compliance, the $100 deposit will be forfeited and awarded to the accused driver. If the vehicle is found to be in violation, the $100 deposit will be returned.

·        Reruns -- A rerun may be called by the event director if he does not feel that a fair race was held. This is at the sole discretion of the event director and cannot be challenged. Each racer must use the same lane, however they are permitted to change their dial-in. If the track official calls a rerun and a racer cannot or will not return to the lanes in the allocated time, they will be disqualified.

·        Scoreboards -- The scoreboards provide an unofficial display of a run for the convenience of racers and spectators. The tower clocks provide the official documentation of a particular run and will be final should a discrepancy occur.

·        Time-slips -- As stated in the NHRA Policy and Procedure Manual, the incremental times on a time-slip are provided as a courtesy to the racers and are not required for completion of a race. In the event that an error may have occurred with any incremental time but the event director feels that the final e.t. is accurate, the race will stand.  Please keep in mind that incremental displays can often malfunction due to dust, sunlight and other factors.  The 1320-ft. reading is the only time that matters in determining the outcome of an event.

·        Tower access -- Access to the timing tower is limited exclusively to tower employees. Individuals that have a specific need may enter the tower to address a specific situation. Once the particular situation is addressed the individual must leave the area. Individuals are asked to stay out of the control room while the race is underway. This is not a lounge or viewing area.  In addition, please make sure you have a legitimate reason for coming to the tower. Please request permission from a member of the staging control staff or starting line staff prior to entering the tower.

·        Track Officials -- Track officials must be obeyed at all times. If you do not understand the track rules, be sure to ask a track official before proceeding to the staging lanes or starting line. Any racer, crew member or spectator who verbally or physically abuses any track official will be ejected from the facility and will receive penalties from both Las Vegas Motor Speedway and the National Hot Rod Association.

·        Winners/Payout -- In the event that you are competing in a class that awards prize money, it is your responsibility to complete your tech card and include your address and social security number.  Beginning in 2002, the Strip at Las Vegas Motor Speedway mails all race winnings on Wednesday following the event. If you would like to stop by the track to pick up your winnings, please note that on the bottom of your tech card. If you have not received your paycheck by Friday afternoon, please contact the track office.

·        Clothing/Apparel -- All drivers must adhere to the minimum clothing guidelines established in the NHRA rulebook for safety jackets, pants, shoes, etc.  All crew members must be properly attired when coming to the restricted area. Open-toed shoes and sandals are not permitted on the starting line. All shoes must completely cover the toes, heel and sides of the foot for safety.






The 2003 Jerry¿s Nugget Championship Drag Racing Series will consist of 10 races. A driver¿s eight best finishes in the first nine races and the double-points season finale will count toward the overall title.  The Las Vegas Motor Speedway Champion in each category will represent ¿The Strip¿ in the 2003 NHRA Division 7 Summit E.T. Racing Series Race of Champions.


Super Pro Bracket (S/Pro):                 7.50 ¿ 12.20 second dial-ins. .5 Full Tree. Optional Staging.

                                                                                Electronics (throttle stops/delay boxes) permitted.

Pro Bracket (Pro):                                     10.00 ¿ 17.30 second dial-ins. .5 Full Tree. Optional Staging

                                                                                No electronic devices permitted. Transbrake and line-lock permitted.

Street Bracket (ST):                                       12.00 ¿ 25.00 second dial-ins. .5 Full Tree. Optional Staging

                                                                                No electronic devices. DOT tires and mufflers required.

E.T. Motorcycle (MC):                                     7.50 ¿ 15.99 second dial-ins. .4 Pro Tree. No deep staging.

                                                                                No electronics (throttle stops/delay boxes) permitted.

Sport Compact Sportsman (SCS):    10.00 ¿ 25.00 second dial-ins. .5 Full Tree. Optional Staging.

                                                                                No electronics permitted. Front wheel driver or rear wheel drive.

                                                                                DOT-stamped tires (including drag slicks) are permitted.

                                                                                Mufflers required.


DIAL UP/DOWN RULE -- There are no ¿unwritten¿ rules regarding a competitor dialing up or dialing down during bracket eliminations.  As long as the driver is within the E.T. class parameters, he/she can choose any dial-in at any time during the event.




The Strip at Las Vegas Motor Speedway will field one team at the 2003 NHRA Summit Drag Racing Series Division 7 E.T. Finals at Southwestern International Raceway in Tucson, Ariz.  This year¿s event will be held on Friday, Oct. 10 through Sunday, Oct. 12.  The event is open to any driver who participates in at least six (6) of the 10 scheduled ¿Team Las Vegas¿ Qualifier events as part of the Jerry¿s Nugget Championship Drag Racing Series.


E.T. Finals enrollment forms will be available beginning with Points Race No. 2 on Saturday, April 26. The deadline for registering for your spot on Team Las Vegas Motor Speedway will be Monday, Sept. 8.


All participants will be required to purchase an NHRA membership and permanent number prior to participating.



Outlaw Eliminator:                Super Quick series for vehicles running 6.30 to 9.99sec.  Starting system will be .4 Pro Tree.  Staging is at option of driver.  Drivers will receive two (2) qualifying sessions per event with the quickest 16 placed on a NHRA Professional ladder (No. 1 vs. No. 16).  Cars will not be permitted to dial-up or down more than two-tenths off of their laddered qualified time.  Seven races will be contested in 2003 with the top five finishes in the first six races -- and the double points season finale -- counting toward the title.


High School:                        Drivers wishing to compete for the 2003 High School title may earn points in either

                                                Sportsman or Sport Compact Sportsman. The student earning the most points in Las

                                                Vegas Motor Speedway competition for the season will be the High School Champion.








Midnight Mayhem Grudge Drags are not a bracket race.  They are simply two cars in a head-to-head match-up to get to the finish line first. It is our intent to make sure that these events closely mirror a true street race. The rules are simple:


Cars:                      Open to any currently-registered, street legal car. Car must have proof of insurance.

                                Vehicle Identification Number (VIN) must match proof of insurance.

                                Owner of car must be present or provide letter authorizing use of vehicle.

                                LVMS track numbers are not required. Cars will be numbered as they enter the gates.

                                All cars must be driven to the track. No trailers permitted. Mufflers are mandatory.

Drivers:                 Open to anyone with a valid state driver¿s license. Anyone under the age of 18 must have a

                                Parental Consent Form signed by both parents (or legal guardians).

Tech:                      Drivers will be required to complete a tech card upon entry to the facility.

                                The cars will receive a standard inspection by the LVMS tech crew ¿ it is quick and painless.

Staging:                                You pick your opponent and you pull to the lanes.  You will then race at the next availability.

                                If you don¿t have an opponent in mind, pull into the outside lanes and find an opponent.

Start:                     .5 Pro Tree.

Scoreboard:                If you don¿t want your time posted on the scoreboard please write ¿NT¿ on your window.

Time-slips:                Time-slips will print out the information for your car only.

After-run:                Once you have completed your run you can come back to the lanes and run your next race.




The 2002 Las Vegas Motor Speedway Jr. Dragster program will consist of  8 points races. A driver¿s 6 best finishes in the first 7 races and the double points finale will count toward the year-end championship in two points classes. All Jr. Dragster participants must adhere to the policies established by the NHRA Jr. Dragster League. Any violations will be directed to the Division offices of NHRA.


At each LVMS Jr. Dragster event we will attempt (weather and time permitting) to host two rounds of time trials prior to one qualifying session.  Cars will qualify based on reaction time and will be laddered for the first round based on the NHRA Pro ladder.


Three classes will be contested at each Jr. Drag Racing League event. Driver is permitted to compete in only one class per event. Driver can switch classes following the first time trial run but is required to make reaction time qualifying run to be placed on a competition ladder.


Jr. Dragster Lightning:                11.99 and quicker. Drivers must meet minimum age requirements for e.t. based on the NHRA rulebook.

Jr. Dragster Thunder:                11.00 and slower. Drivers must meet minimum age requirements for e.t. based on the NHRA rulebook.

Jr. Dragster Rookie:  12.90 and slower. Open to drivers with less than two years of experience ¿ regardless of age. No points awarded as this is a class designed to introduce children to the sport with no pressure to win. Special exceptions are given to racers and crewmembers in this class to help them with learning the basic fundamentals of the sport. Drivers can move-up to competition in either Jr. Dragster Lightning or Jr. Dragster Thunder once they feel they are ready to compete against more experienced racers.


Jr. Dragster ¿Code of Conduct¿¿know your COC¿s:


In an effort to maintain our Racer¿s Code of Conduct and provide equality and consistency among all Jr. Dragster participants and parents, the following policy has been adopted by numerous tracks around the country.


Only one parent or crewmember can assist with the entry once the vehicle has left the head of the staging (arch) area and proceeded into the burnout area. Other parent or crewmembers must stay off the pads well behind the realm of the starting line area, preferably behind the guardwall in the staging lanes. Remember to keep your eyes/vision on the car in front and especially those cars coming up behind you. If you are caught looking down track and not paying attention to what is coming up behind you, we will penalize your Jr. entry with the loss of a time run. In addition, crew members are not allowed to put their feet, legs, hands, etc. near the front/rear wheels of a Jr. entry as it slows down from a burnout or as it is approaching the starting line. Take note: Safety ¿ first and foremost in and around the starting line.


A parent or crewmember may assist with the staging process until the car is in the blue stripe zone. Once the car is in the blue stripe zone the parent or crewmember must reposition themselves off the pads and behind an imaginary line extending across the track directly behind the rear wheels of the Jr. Dragster.


Jr. Dragster ¿accidental¿ deep staging policy


During time trials/qualifying: If an accidental deep stage should occur during time trials, the parent/crewperson (with approval from the starter) may pull the car back into the stage beam one time. The parent/crewperson must perform this manner so as not to delay the staging process nor cause confusion to their opponent.


During eliminations: If an accidental deep stage should occur during eliminations, the parent/crewperson is not allowed to approach nor reposition the vehicle. The vehicle must accept their current position on the pads and the driver keep focused on the tree and be prepared to race (with the exception of Jr. Dragster Rookie class).


Always remember ¿The Strips¿ Code of Conduct, which emphasizes several positive points to keep in mind when participating at our events.  Our ¿top ten¿ items include:

1).                Encouraging all youth to participate in sports but avoid putting pressure on them.

2).            Keep winning in perspective, but also help others do the same.

3).            Make only positive, encouraging comments to all participants and officials.

4).            Applaud good races and good effort by your own team as well as those of your peers and opponents.

5).            Control your emotions.

6).                Remember, making mistakes are part of the learning process- criticism can be counter productive.

7).            Focus on the fun and participation versus just winning and losing.

8).                Encourage all participants to play by the rules.

9).            Develop good sportsmanship and a desire to strive for success.

10).          Thank participants, officials, family members and others who help with your events.


Bottom line¿ don¿t ruin this experience for those of us who are here to HAVE FUN! Fun can be good.


ATTENTION JR. DRAGSTER PARENTS:                 Any participant who uses profanity toward an official or other participant will be ejected from the facility until the completion of the event. At that time the track officials will review the severity of the incident to decide if probation or suspension is in order.  If a threat of bodily harm is made the participant will be suspended from the facility for a period of one calendar year and The Strip at Las Vegas Motor Speedway will notify the National Hot Rod Association of the incident and request further sanctions. Keep in mind that this is the Little League of our sport¿don¿t ruin this experience for your child and embarrass them with your actions.




The Strip at Las Vegas Motor Speedway strives to produce the best racing program in America. In order to do this we need to ask that all of our participants agree to abide by the rules established in our fluid leakage policy. This policy is not intended to punish the racing community but, instead, is meant to provide everyone with a safer and more enjoyable racing experience each time they enter the facility.  We understand that accidents do happen from time-to-time and we do take into consideration the efforts of drivers who pull out of the racing groove and stop immediately upon having a problem.


Fluid Leakage Violations ¿ A fluid leakage violation occurs anytime event director has to order our race crew to take a piece of equipment (drag tractor, vacuum truck, sweep truck, etc.)  onto the racing surface to clean-up fluids such as transmission fluid or oil. This call is only made when it is determined that the racing surface is not suitable for racing conditions. 


Immediately following the first violation the driver will be notified to return to the tech inspection area to see what is wrong with the car and our crew will make recommendations for the repair. Once the repair is made and re-examined by a tech official the car will be permitted to make another run on the racing surface.


If a car has two (2) fluid leakage violations to occur in one weekend of racing activity (example: Friday test session & Saturday bracket race) that driver will be disqualified for the remainder of the weekend. This will provide the driver with ample time to go home and make proper repairs to his car prior to the next racing weekend.

Major Oildowns ¿ Any driver who causes two (2) major oil downs during the course of the racing season will be disqualified from future racing activity for a period of three (3) months.  A major oildown is defined as the depositing of fluids on the racing surface that requires a substantial and lengthy clean-up while no attempt to pull out of the racing groove took place.  Drivers who immediately pull over and stop to prevent the deposit of additional oil onto the prepared racing groove will not be subject to a suspension. This rule was put in place due to the few racers who have demonstrated blatant disregard for their fellow racers and is not, in any way, intended to punish the overwhelming majority of respectful drivers.





SUPER PRO -- $60 entry fee (car & driver)

Based on total number of cars in first round.


129 or more: $2,500 to win ($1000 bonus*); $1,000 runner-up; $400 semi; $200 quarters;

$100 1/8; $50 1/16.


65-128: $1,250 to win ($500 bonus*); $500 runner-up; $200 semi; $100 quarters;

$50 1/8; $25 1/16.


49-64: $850 to win ($250 bonus*); $400 runner-up; $175 semi; $65 quarter            


33-48: $750 to win ($100 bonus*); $350 runner-up; $150 semi; $50 quarter


17-32: $550 to win ($50 bonus*); $200 runner-up; $100 semi


9-16: 50% to win; 25% runner-up; 7.5% semi (percentage of class entry fees)


8 or less: 50% to win; 25% runner-up (percentage of class entry fees)



PRO BRACKET -- $50 entry fee (car & driver)

Based on total number of cars in first round.


129 or more: $2,000 to win ($1000 bonus*); $500 runner-up; $300 semi; $150 quarter;

$100 1/8; $50 1/16    


65-128: $1,000 to win ($500 bonus*); $350 runner-up; $200 semi; $100 quarter; $50 1/8;

$25 1/16


49-64: $500 to win ($100 bonus*); $200 runner-up; $150 semi; $75 quarter


33-48: $350 win ($50 bonus*); $175 runner-up; $100 semi; $50 quarter


17-32: $300 to win ($25 bonus*); $150 runner-up; $50 semi


9-16: 50% to win; 25% runner-up; 7.5% semi (percentage of class entry fees)


8 or less: 50% to win; 25% runner-up (percentage of class entry fees)



$35 entry fee (car & driver)


65-128: $500 to win ($100 bonus*);             $250 runner-up; $125 semi; $50 quarter


49-64: $200 to win ($50 bonus*); $100 runner-up; $50 semi


33-48: $125 to win ($25 bonus*); $50 runner-up; $35 semi


17-32: $80 to win; $40 runner-up


8-16: $60 to win; $30 runner-up


5-8: $40 to win; $20 runner-up


4 or less: $20 to win; $10 runner-up


*Bonus cash awards are presented to event winners who have registered for participation in The Strip at LVMS' Racer Club. Membership fee is $20 per class entered.


NOTICE: All event winners will now receive event trophies, winner decal, fuel certificates and contingency awards from The Contingency Connection.

All purse checks are mailed from LVMS on the Tuesday following the event.







Super Pro Bracket

1. $1,250

2. $700

3. $300

4. $200

5. $100


Pro Bracket

1. $1,250

2. $700

3. $300

4. $200

5. $100


Sportsman Bracket

1. $700

2. $300

3. $200

4. $150

5. $100


Imports/Sport Compacts

1. $200

2. $100

3. $50


E.T. Motorcycle

1. $200

2. $100

3. $50


Outlaw Eliminator "Super 7" Series

1. $777

2. $350

3. $100


To be eligible for cash awards at The Strip's awards banquet,  drivers must participate in 2003  car show at Jerry¿s Nugget Casino. Time and date to be announced.


All track champions will receive a jacket, gold card (for free 2004 race entry), two banquet tickets and championship trophy.


Super Pro track champion will receive the Mr. Gasket Mallory Cup Championship. The Mr. Gasket Mallory Cup Championship will award more than $5,000 in product support to the track champion plus makes them eligible for additional awards in a national drawing.




Both Classes

1. Champion¿s Awards (see below)

2. Trophy

3. Trophy

4. Trophy

5. Trophy


Both Jr. Dragster Lightning and Jr. Dragster Thunder champions will receive a $250 savings bond, jacket, gold card, 2 banquet tickets and championship trophy.